Showing posts with label shaman 2.4. Show all posts
Showing posts with label shaman 2.4. Show all posts

Thursday, 7 February 2008

2008 PvP Logs, Week #5 : Still RMP issues, Gladiator Salvation, Healing macro.

We're still navigating between 1600 and 1700, losing basically to most RMP but improving our gameplay : we last longer and even win some rare times. Our stuff goes the same way, Freak bought his Vengeful gladiator leggings (up from a blue one) which is a great upgrade for him. He is now 207 resilience, nothing extraordinary but he will probably not explode as easy as before on the first switch from the opposite team now. Next upgrade for both of us is the Vengeful Helm which we will probably obtain the first week of March.

RMP : A never ending story
Well, we played better. Even versus power-levelling teams (about 10% of the teams we meet in 70+ games). We actually win a really nice game, perfectly LOSing both the manaburner priest and the mage, killing the rogue this way, during the blind of the priest. We know the basis of this match-up :

  • Everybody has to play very near his teammates. We put icons on our head in order not to be tempted to go too far from the rest of the team.
  • Sustaining the heavy damage. It's all about LOSing and healing.
  • Never. Ever. Tunnel Vision. If just one of us have Tunnel vision, the game is just ended. We lost two games because Cromagnonman exposing himself to a silence at a critical situation or me not LOSing at the right time.

So I'm farming now the Gladiator Salvation.

Gladiator's Salvation
Binds when picked up
Mace Main Hand
Speed 1.60
22 - 111 Damage(41.5 damage per second)
+18 Intellect
Durability 105 / 105
Requires Level 70
Equip: Improves
resilience rating by 18.
Equip: Increases healing done by up to 375 and
damage done by up to 125 for all magical spells and effects.

Huh ? Why farming an healing mace for an Enhancement Shaman ?

Simply to outperform RMP when we have to burst-heal the focus target. If the focus don't explode, it's gg for us. For that and better Totem I have respeced 44/17 (And probably 42/19 at 2.4 for the dispell resistance -> Healing Grace: Now also reduces the chance your spells will be dispelled by 10/20/30% ) . With the Improved Concentration Aura I have 92% antipushback and about 400 spell power with my AP. With this mace enchanted with +81 healing and my Totem of the Plain (Increases healing done by Lesser Healing Wave by up to 79), I will have +930 healing power on my Lesser Healing Wave which is perfect in those emergencies. I'll then use the following macro binded on my "4" button.

#showtooltip Lesser Healing Wave
/cast Lesser Healing Wave
/equipslot16 Gladiator's Salvation
/equipslot18 Totem of the Plains

12k farmed on 25k for the moment, I'll do the last 13k this weekend I think. It's definitely take more effort than with any other class to be the minimum competitive as an Enhancement.

Wednesday, 30 January 2008

2008 PvP Logs, Week #4 : CRUSHED.

1705 to 1555 with a 13-20 record. /o\.

I'm wordless about how we feel frustrated last night. 1/3 of our loose where facing RMP. 1/3 versus Powerlevelling guild which outstuff us. 1/3 where due to RNG.

1/3 : RMP
Well we have faced about 30% RMP teams last night. We killed some of them but most has ripped us down. Actually, we managed in a lot a game to take down the mage but we had taken so much damage to do it that it was easy for them to finish us. Our main problem was Cromagnonman (our Paladin) being silenced/ks at key moments.

2/3 : Outstuff
Between the "old" PvPers which are currently full stuffed, the Powerlevelling guys with S3 weapons and the wagon of PvPvErs who have access to Hyjal/BT stuff, we simply feel "low" sometimes. I can't count how many times we put our focus at less than 5%. Almost all our loses. But there is still those 5 %. On the other hand, we have seen our Paladin completely destroyed in no time on some focus fire when we were thinking to win.

3/3 : RNG
When a Warrior crit you 5 times in a row one time you can cry. When it happens in almost every match you do in one night, you might consider to reroll a class with a "Oh Shit!" button. Something equal to IceBlock, Bubble, Vanish, Swiftmend/HoT/Travel form removing snares, Fear, Feign Death/Trap. Yeah, every class in this game but Shaman got this magic button which able you to do a partial reset of any 1vs1 situation. All I can do is pop out my shield and Shamanistic rage that will be dispelled in no time. But when I pop out my shield, I am gimping by an huge number my DPS and that results in the Focus target not being killed, and you know how reliant an enhancement shaman is in a long match with a base 5700 mana pool. No purge, no Stormstrike, no totem, I am a rogue without any cooldown bringing nothing on the table in this case.

Conclusions ?
Due to our off-team, our gameplay, our composition, we have to win very, very fast. As said yesterday, this morning I had enough point to pop my S2 Mace, I will put Executionner on it tonight or tomorrow. To continue on itemization, I will put asap the Nethercobra Leg Armor patch on my S3 Pants and trying to upgrade my +6 strenght gem to +8 ones. BT gems are unavailable right now on our server (Sargeras-EU), but as there is two guilds facing Illidan now, I hope that in a near future we will have access to those. I am wondering about doing a minor respec also, still discussing with Freakhill.