Well, this post, hopefully, begins a long series of raid analysis of my own.
Let's begin.
Overall :
Well, really disappointing at first glance. #14, and the feral druids behind me, fury warrior just above me have also tanked during the instance (look the Dmg. In. stat). Nothing to be proud of. But 4% of total DPS output isn't that bad considering this was my first raid, specially when you know that I have wait longer than usual to hit any ennemies as I didn't know the behavior of mobs nor my own aggro-capability in a 25 Raid. What's really alarming me is the comparison of my DPS over my teammates : 496 where other Cacs are between 602 and 771.
Comparison with the other Enhancement Shaman, Kenpachii :
33,15% less DPS than him. Why ? Here are an in-sight view :
First and mainly itemization but I'll be back on this issue later on this report.
DPS Time, me : 52 minutes, him : 64 minutes. Explanation : I died too much. But mainly on a early Grull Shatter and at the very beginning of Void Reaver (because of him on Void, should be noted :D), which have make me lost hell a lot of DPS time. That make 19% of differences in terms of DPS time.
Above statement is confirmed by the number of hits. He have done 26% more normal hits and Stormstrike than me, with the 20% Haste proc on his blacksmithting mace (before landed value, arguing he is using two 2.6 weapons which make this comparison possible).
Calculation by Odon :
Dajay: (702 + 441)/0,799 => 1430 Hits
Ken: (865 + 605)/0,83 => 1771 Hits
If we add the 23% DPS Time lost : 1430*1,23 => 1759 Hits so 12 Hits of difference. Peanuts © Odon.
Moreover we really don't seem to have the same DPS Cycle : mine is mainly SS / Flameshock / SS / Earthshock / SS / Flameshock when Dot is up. He is more into the Earthshocking-thing and he almost never used Flameshock. For me it's an error as Flameshock take the huge bonus of Curse of Elements and is more mana effective than Earth Shock.
This is not the only difference. When we talk about healing yourself on a hot spot, he seems to use mainly Healing Wave while I prefer top an Lesser Healing Wave when needed. Three reasons for me to do this : Lesser Healing Wave is more adapted to the situation of a DPS who have to move all the time, moreover it's mana efficiency is roughly the same as Healing Wave untalented. Second reason is that the time you cast Healing Wave, 3 Paladins et two priest has Flash-healed you. Third reason, correctly timed, LHW could be used between a Swing, especially if you own two 2.6 weapons, as it doesn't reset the Global Cooldown.
Let's continue on the DPS difference. The DPS Time isn't all. Itemization matters a lot, he hits and crits harder than me without any doubt possible.
Yesterday night before the raid, unbuffed I was roughly at 20% crit / 10% Hit (9% from talents) / 960 AP. Ken got 27.18% crit / 17,24% Hit / 1190 AP unbuffed too. Numbers speak for themselves, especially the huge difference in Hit rating. 22,1 % missed vs 17,0%.
Conclusion, +Hit issues :
The goods issues of this raid was my reactivity to dps focus, 100% time totems on ground and global efficiency when I was alive. I've now to go into two directions : first survivability, 1k HP more would be the minimum necessary.
Secondly I have drastically increasing my Hit rating. The cap is 25,5%, with yesterday loots I'm currently at 11.85%. More information on the efficiency of Hit on Wowwiki and on this excellent guide from Blessing of Kings, Coriel's blog. As 1% Hit is 15,7894 rating, the cap is 403 rating points. As a PvE Enchancement Shaman withDual Wield Specialization and Nature's Guidance, it left me 261 ratings points to obtain, and I've just 45 now. And I should do this without sacrifying AP and Stamina as detailled on the WoW Forums TBC Shaman FAQ, the Enhance Shaman Collected Works Theorycraft on Elitist Jerks Forum or this Enhancement Hit Rating post on Blizzard Forum. [EDIT] : Very nice critic of Slant post on EJ forum could be read here, on Bizz' boards.
Oh yes, the loots : I obtain Liar's Tongue Gloves on Magtheridon and Gronn-Stitched Girdle on Grull. And a nice two-hands for PvP too :>
5 comments:
Ok, please blur my name next time if I am not in top 3 :p (Thanks to the Shaman who killed me at the beggining of Void Reaver figth... fu Shamans xD )
Are you sure that you can fit an LHW in between swings? From my paladin experience, spells with cast times--like Flash of Light--will reset the swing timer. Only instant spells can be cast without reducing auto-attack DPS.
First of all, thanks for coming here to give your opinion. Your blog is much appreciated by me.
Well it seems to me that I could. But as I've seen your post concerning swing timers and the weapons to choose as a Paladin (http://blessingofkings.blogspot.com/2006/11/swing-timers-and-seal-of-crusader.html), I doubt.
It deserves specific testing. I will do them asap and then post the results and probably some fraps video.
I was wrong, LHW does reset the swing timer. Even Nature Swiftness + LHW reset the swing timer actually. Thanks to have pointed out this error of mine.
U don't use consos anymore on Grull (judging by the 700-ish dps).
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