Showing posts with label Totem twisting. Show all posts
Showing posts with label Totem twisting. Show all posts

Friday, 19 October 2007

Some news about Totem Twisting

Finally, we got some "official" information about the use of totem twisting (thanks Wowblues).

Who wants answers? Okay, here's the situation. It's not an
exploit, and no sorry, it's not really considered creative use of game mechanics
either, based on what that term usually is intended to imply. You're free to
take advantage of "totem twisting", but be aware -- we do plan to address it at
some poin
t in the future.
Traduction : Feel free to use it, to abuse it until at least Wrath of the Lich King :>.

And for the one wondering wtf I'm talking about, here is an auto-quote from a previous post on Totem twisting definition :
To those who don't know, Totem twisting technique is all about buffing your DPS
both with Windfury and Air Totem. How is it possible ? Let's look more closely
to our Windfury totem : it's not a permanent buff but a 9 second one fixed on
your group weapons. So now do you understand what I mean ? Clever use of game
mechanics ftw. Put WF 1 sec, switch it off then put Grace of Air 8 seconds,
repeat. You could also spam a totem twisting macro like this one : /castsequence
reset=8/combat/alt Windfury Totem, Grace of Air Totem.

And, just a detail not to be OOM in the middle of the fight : use Rank 1 of the Windfury totem. What people want is the extra attack, the AP is only bonus.

Monday, 3 September 2007

Totem twisting issues

For one simple reason, neither one nor the other of my last two raids was representative, sadly.
The first was my first SerpentShine run, but as I tried numerous things my stats weren't really interesting. The number one thing I have tried was Totem Twisting.

It's definitely works.

To those who don't know, Totem twisting technique is all about buffing your DPS both with Windfury and Air Totem. How is it possible ? Let's look more closely to our Windfury totem : it's not a permanent buff but a 9 second one fixed on your group weapons. So now do you understand what I mean ? Clever use of game mechanics ftw.
Put WF 1 sec, switch it off then put Grace of Air 8 seconds, repeat.
You could also spam a totem twisting macro like this one : /castsequence reset=8/combat/alt Windfury Totem, Grace of Air Totem.

Looks awesome, isn't it ?

But life, even in videogames, ain't that easy. Totem twisting will put you in constant pressure to be handled perfectly. While on a static fight it would be heaven, on "real" end-game fight, maintaining (and obviously watching your timers) your shocks, totem-twisting and stormstrike out of the WF cooldown will be sort of funny. And I don't even spoke about purging, dispelling a drop a urgent heal. And at least, the social thing, people will only notice you've lost ~100 DPS compared to your usual performance, sic.

Other interesting things :

  • Thanks to my current 136 Hit rating, I've missed significantly less than in my two first raids. You'll see that in my next analysis I hope.
  • Double mongoose enchant is just fantastic. I've at least one of the proc up in raid condition, just perfect.
  • In the last raid, I was near a correct ~610 DPS and I still have margin to improve my rotations.
  • Survivability : in the last Grull/Mathghe run, it was obvious that I manage much more easily my enhancement shaman in space.

At last, I'm also searching the perfect DPS UI for a Enhancement Shaman, thanks to a friend (/hug Spycat) I'm going the right way.